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Bone parenting allows you to switch bone parents right in the middle of your animation. Also, you don't have to do sneaky workarounds any more when you want to re-parent a bone (or bones) in a scene.
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Being able to change target bones in mid-animation is such a great improvement. The upgrades to the Anime Studio Pro 11 bone system are quick impressive and time-saving. I suspect with feedback from industry pros, Smith-Micro will be fine-tuning this animation feature more in the future. Using Anime Studio Pro 11's onionskin feature, it's possible to animation in the traditional fashion with outstanding results. Of course, I immediately wanted to try out the new frame-by-frame animation feature and I can report that it is very, very nice. Note that drawing inside of Anime Studio Pro 11 is much more effective in this version according to Smith Micro, I just didn't get a chance to test them. With big improvements to importing layered Photoshop files into Anime Studio Pro 11, I had no problem bringing in my drawings to animate. I don't use a Wacom tablet for animation, so most of the files I use in Anime Studio Pro 11 are imported from Adobe's Photoshop CC 2015. Working with Anime Studio Pro 11Īs usual, Anime Studio Pro 11 is easy and fun to use. This can reduce timeline clutter and help you focus on specific channels for easier editing and animation. Timeline Enhancements NEW in Anime Studio Pro 11 - You can now show and hide channels on the timeline based on your preferences. If layers are re-arranged, Anime Studio will maintain its own layer ordering but still reflect the visual changes made from Photoshop. Improved Photoshop File Support NEW in Anime Studio Pro 11 - Now new PSD layers will be applied into Anime Studio when the active file is updated in Photoshop. Use the Re-parent Bone Tool at any time to reset the parent or unlink bones completely by clicking off the canvas. Animating objects where a handoff occurs is now easier and smoother than ever.Īnimated Bone Parenting NEW in Anime Studio Pro 11 - Now you can switch parents for your bones mid-animation and Anime Studio will automatically keyframe the result. This enables collaborators to work simultaneously while easily updating changes into respective stages of the pipeline.Īnimated Bone Targets NEW in Anime Studio Pro 11 - Now you can easily switch from one target bone to another when working with animated bone targets. Layer Referencing NEW in Anime Studio Pro 11 - Now you can duplicate layers while maintaining a connection to the original. Of course, the major addition is frame-by-frame animating (see above) which is something users have been requesting for some time. For now, I'll just give you the highlights. You can get a complete list of new additions to the program here. Not that that the previous ones were small, it's just that there are so many improvements and tweaks there are too many to list here.
Anime studio pro 11 kickass upgrade#
This is one huge upgrade over previous versions of Anime Studio Pro. Or perhaps they are only just figuring out how very powerful and easy to use Anime Studio Pro is?
Anime studio pro 11 kickass software#
Considering that Anime Studio Pro's user base has been primarily hobbyists and internet animator, the fact that a pro-level animation company like XX is using the software speaks volumes for it's increasing appeal to the professional animator. In addition to adding a long requested feature to their newest version of Anime Studio (frame-by-frame animation), the Oscar-winning animated film "Song of the Sea" used Anime Studio Pro 11 to animate approximately 3 minutes of the film. Working files are included, allowing you to follow along with the author throughout the lessons.Smith Micro must be riding high right now. Once you have completed this computer based training course, you will have gained the knowledge necessary to create your own professional animations with Anime Studio Pro 11. Finally, you will work on a special project, which includes animated pixel imagery, vector imagery, and special effects. This video tutorial also covers special effects, such as imported 3D environments, style building, and motion tracking. From there, Mark will teach you about bones, rigging, and animation. You will start by touring the interface, then jumping into learning about drawing tools, including brushes, styles, masking, and drawing. This course is designed for the absolute beginner, meaning no experience with Anime Studio Pro is required. In this Learning Anime Studio Pro 11 training course, expert author Mark Bremmer teaches you everything you need to know about Anime Studio Pro to create professional quality animations.
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